TOWER DEFENSE BALANCING PROJECT

Description

This was a university project in which I was tasked with performing data analysis on a game, as well as collecting qualitative feedback on that game. We were then to make changes to the chosen game based upon our data. We were free to decide on the game, and on what we would analyse. For my project I decided to collect data, and perform testing, on a simple tower defense game and use my data to iteratively balance the game. 

I have always had an interest in games balance, and this was my first foray into that field. I am looking forwards to furthering my knowledge and experience in games balancing in my 2021 honours project.

Skills Data AnalysisGames BalancingGames TestingUnity Scripting (C#)University GradeA Date Completed13/12/18

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