A WALK IN THE PARK

Description

A walk in the park is a level design project I completed as part of my third year of study. The player plays as an elderly gentleman who is out for a stroll in the local park, but what should just be a walk in the park turns out to be a lot more difficult than he expected. Ravenous ducks, evil squirrels, and pits of lava stand in the way of him and his coveted sit down at the gazebo. 

This project taught me a great deal about level design, I made use of leading lines and shape theory in my block mesh to organically guide the player without the use of UI. 

Skills Games DesignLevel DesignUnity Scripting (C#)University GradeB+Date Completed09/05/2020

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